You can select multiple assets either by dragging with the mouse or through ctrl click / shift click. Also, is there any chance to decompile/change monobehaviour script inside asset? if I dont know the name of resource and just trying to find him among all the rest of assets. It was easy to figure out how export Texture2D as png as well as replace this with my own graphics.īut is there any way how I can easily export all images in a batch? e.g. Hello! Thanks for that great tool, but I've got a couple of questions here. In addition, now is no support MIP-map, means that after you edit the textures will not look so good. PS: but keep in mind that these textures are common(mutual) to many blocks. \7 Days To Die\Data\Bundles\BlockTextureAtlases If I understand you correctly - then you need to look at: OBJ is amazing, your program is amazing and I am jealous I because I have no programming or scripting (LUA, Python) skills what so ever. Here is what I working on, and why I need the spike textures:Įxporting. I know this will sound like I did not do a search and or did not look at the asset browser before my eye were going bad.īut I cannot find the scrap log spike 2D texture or the upgrade to steel which is what I want, or at least the texture that will upgrade a block to steel on a reinforced concrete 1x1x1x1 blockĭoes anyone know the actual name of the scrap log spike 2D texture or even the main block steel upgrade.
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